I intercept systems. I architect sensory disruption.

Creative Direction & Conceptual Design for high-stakes spatial activations.

Systems are designed to preserve efficiency, conceal their own mechanics and domesticate the body. My practice forces those systems into the light. I don’t “make” art; I orchestrate material and biometric friction to stress-test the environments we live within.

I work at the intersection of arts and mental health literacy - using photography, glitch and spatial disruption to build adventures that have physical weight and sensory bite. I provide the blueprints, the aesthetic grit, and the conceptual backbone. I partner with technical teams to ensure the final output is as sharp as the original concept.

the blueprint archive

01 | The glitch engine (In development)

A live activation of biological input vs. industrial control.

A custom-built cyberdeck glitch engine hooked to a biometric necklace. Heartbeats and voice signals dictate the degradation of real-time video feeds, projected at cinematic scale. The system is punctuated by the inductrial, mechanical pulse of a Ford ute engine. A system that breathes, glitches, and fails in real-time.

02 | between wash cycles (Material Studies)

Photography as a history of decay.

Analogue prints aren’t meant to survive. I run them through industrial domestic wasing cycles - heat, water, and mechanical agitation - until the image is a scarred record of care and erosion. This is a mapping of how we carry our past until it tears.

03 | Spatial Interventions (systemic Proposals)

Fracturing the loop.

Architectural and structural interventions designed to break the consumer and institutional scripts that givern public movement. I build the blueprints fora space that doesn’t just hold the viewer, but confronts them with their own conditioning.

descent

descent

the concept engine | raw audio and text documentation

caitlin kozman

Available for creative direction and installation lead roles.